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Pro 3D Graphics Animation Design W/ Game Studio Software

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It lets users create high quality 3D graphics, movies, animations andreplay real-time, interactive 3D content. Over the last decade, it hasevolved as an in-house tool for a leading European animation studio. Apowerful technology used for creating broadcast quality 3D content.It is capable of producing high quality animations, movies, performingrendering, post-production, interactive creation and playback. It isthe only 3D creation suite you need. It allows the artist to model,texture, animate, render, and export the finished product. The activedevelopment community is steadily adding new features and extensionssuch as the superb Yafray rendering engine for generatingphoto-realistic effects. It now also supports dynamic particlegeneration, advanced UV texture unwrapping methods using LSCMalgorithms and much more. Natively exports to a multitude of 3D formatssuch as VRML, Cal3d, AC3D. With the powerful and easily extensiblePython plug-in support, you can write your own extensions or choosefrom a range of existing plug-ins. Graphical logic editor for defininginteractive behavior without programming Collision detection anddynamics simulation now support to Bullet Phisics Library. Bullet is anopensource Detection and Rigid Body Dynamics Library for games, freefor commercial use including play station 3 Shape types: Convexpolyhedron, box, sphere, cone, cylinder, capsule, compound, and statictriangle mesh with auto deactivation mode Discrete collision detectionfor RigidBody simulation Support for in-game activation of dynamicconstraints Full support for vehicle dynamics, including springreactions, stiffness, damping, tyre friction etc Python scripting APIfor sophisticated control and AI, fully defined advanced game logicSupport all OpenGLTM lighting modes, including transparencies, Animatedand reflection-mapped textures Support for multimaterials, multitextureand texture blending modes, per-pixel lighting, dynamic lighting,mapping modes, GLSL vertexPaint texture blending, toon shading,animated materials, support for Normal Maping and Parallax MappingPlayback of games and interactive 3D content without compiling orpreprocessing Audio, using the SDL toolkit Multi-layering of Scenes foroverlay interfaces Revolutionary non-overlapping and non-blocking UIdelivers unsurpassed workflow Flexible and fully configurable windowlayout with as many screen setups as you prefer Undo support on alllevels Powerful built-in database system allowing instances, scenemanagement, and dynamic linking multiple project files Anti-aliasedfonts with international translation support Windows for animationcurves/keys, outliner, schematic scene diagram, generic node editingsystem, non-linear video sequence editing, character animation actioneditor, non-linear animation mixer, image/UV editing, file/imageselection and file management Built-in text editor for annotations andediting Python scripts Graphical user interface for Python scriptsCustom themes Consistent interface across all platforms A range of 3Dobject types including polygon meshes, NURBS surfaces, bezier andB-spline curves, metaballs, vector fonts (TrueType, PostScript,OpenType) Very fast Catmull-Clark subdivision surfaces with optimaliso-lines display and sharpness editing Modifier stack deformers souchas Lattice, Curve, Armature Mirror modifier with middle verticesclipping and automatic deletion of inner faces Non destructive realtime Boolean and Array modifiers Mesh modeling based on vertex, edgeand/or face selection Editing functions such as extrude, bevel, cut,spin, screw, warp, subdivide, noise Smooth soft selection editing toolsfor organic modeling Python scripting access for custom tools.
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www.dearea.com
[Indonesia]

Business Type:Agent, Distributor/Wholesaler

City: Batam
Province/State: Riau
Country/Region : Indonesia

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