Material & Durability | Casual use, education, travel | Industry Standard: Plastic (500g/m², 5,000 flex cycles) Our Base: Cardboard (200g/m², 1,500 cycles) ▲ Our Advanced: Reinforced cardboard (250g/m², 3,000 cycles ▲▲ (Double durability vs Base)) | Lightweight (200g/m² vs 500g/m² plastic), eco-friendly, cost-effective | Less durable than plastic; not suited for heavy industrial use |
Portability | On-the-go entertainment, travel | Industry Standard: 300g, non-foldable Our Base: 150g, folds to 10cm ▲ Our Advanced: 160g, folds to 8cm ▲▲ (20% more compact) | Weighs 50% less than plastic devices; easily fits in a pocket or bag | Cardboard may crease or bend if mishandled during folding/unfolding |
Cost | Budget-conscious users, schools | Industry Standard: $200+ Our Base: $15 ▲ Our Advanced: $30 ▲ (Adds adjustable lenses, better durability) | Affordable entry into VR (50% cheaper than Advanced) Cost-effective for bulk purchases | Limited advanced features compared to premium headsets |
Ease of Assembly | DIY setups, quick deployments | Industry Standard: Requires tools and 30+ mins Our Base: No tools, 5 mins ▲ Our Advanced: Pre-cut parts, 3 mins ▲▲ (Faster setup) | No assembly expertise needed; ready in minutes | Requires manual adjustments for phone placement in some models |
Compatibility | Smartphone users, VR app users | Industry Standard: Limited to specific devices Our Base: Supports 4–6" phones ▲ Our Advanced: Adjustable lenses for 4–7" phones ▲▲ (Wider range) | Works with most smartphones; no external hardware needed | Limited to phone-based VR experiences (no PC/PCB connectivity) |
Immersive Experience | Casual gaming, 360° videos | Industry Standard: 110° FOV with external sensors Our Base: 90° FOV ▲ Our Advanced: 110° FOV ▲▲ (Matches premium FOV without sensors) | Affordable immersion for basic VR content | Lower resolution and no motion tracking compared to high-end headsets |