Display Technology | Media consumption, gaming | Industry Standard: TFT (8-bit color depth) ▲ Our Base: LCD (10-bit) ▲ Our Advanced: OLED (10-bit + true blacks (0 nits)) | OLED delivers cinematic contrast; LCD balances cost and performance. | OLED higher cost; TFT limited color accuracy. |
Touch Sensitivity | Interactive apps, multitasking | Industry Standard: Resistive (2-point touch) ▲ Our Base: Capacitive (10-point) ▲ Our Advanced: Projected Capacitive (20+ points) | Advanced supports complex gestures; base suits most use cases. | Resistive less responsive; advanced requires software compatibility. |
Durability | Rugged use, frequent handling | Industry Standard: Standard glass (5H hardness) ▲ Our Base: Tempered (6H) ▲ Our Advanced: Gorilla Glass 6 (7H) | Gorilla Glass resists scratches; base improves over standard. | Advanced materials add cost; standard glass prone to damage. |
Power Efficiency | Long battery life devices | Industry Standard: LCD (3W) ▲ Our Base: Improved LCD (2.5W) ▲ Our Advanced: OLED (1.8W) | OLED reduces power consumption by 40%; base lowers energy use vs. standard LCD. | LCD consumes more power; OLED may have burn-in risks. |
Color Accuracy | Professional design, photography | Industry Standard: 62% NTSC ▲ Our Base: 72% NTSC ▲ Our Advanced: 98% DCI-P3 | Advanced meets cinema standards; base improves over budget displays. | Standard sufficient for casual use; advanced requires calibration. |
Repairability | Device repair, customization | Industry Standard: Non-modular (difficult) ▲ Our Base: Semi-modular (moderate) ▲ Our Advanced: Fully modular (easy) | Advanced simplifies repairs; base reduces replacement complexity. | Standard requires professional tools; advanced may have limited compatibility. |