Dual Player Support | Amusement Parks, Arcades | Industry: 1 player max ▲ Base: 2 simultaneous players ▲ Advanced: 2+ cross-play (ISO/IEC 20966) | Enables competitive/co-op gameplay, enhances social interaction | Requires more space and hardware; may increase operational costs |
Load Capacity | Commercial Venues, Resorts | Industry: 50–200kg ▲ Base: 100–500kg (ASTM D5756 tested) ▲ Advanced: 500–800kg (ISO 9001 certified) | Supports heavy foot traffic and robust durability for high-usage environments | Heavier units may limit mobility; requires stronger installation infrastructure |
Immersive Experience | VR Arcades, Educational Play Areas | Base: VR headsets (90° FOV) + basic LED lighting ▲ Advanced: 110° FOV headsets + dynamic RGB ambiance (IEC 61290) | Enhances realism and engagement; customizable lighting for thematic games | Higher cost for advanced features; potential motion sickness risks |
Commercial Suitability | Shopping Malls, Resorts | Base: Standard modular design (IEC 60296) ▲ Advanced: Weather-resistant coating + anti-vandal features | Easy deployment in diverse environments; withstands heavy use and outdoor conditions | Requires professional installation; may need frequent maintenance for outdoor use |
Customization | Educational Play Areas, Themed Attractions | Base: 20+ preloaded games ▲ Advanced: 50+ VR titles + API for custom game integration (VR industry standard) | Versatile for varied audiences; adaptable to unique themes or curricula | Advanced version demands technical expertise for customization; licensing fees |
Stability & Comfort | Indoor Commercial Spaces, Resorts | Base: Anti-slip platforms (EN 13732) ▲ Advanced: 0.5m height adjustment + vibration dampening (ISO 2631-1) | Reduces fall risks; accommodates users of different heights | Advanced features add complexity to setup; may require training for staff |